Krafton has released a financial report for the second quarter ended June 30, 2024. The South Korean company posted strong revenue and profit growth thanks to the success of the PUBG franchise.

Krafton reports another record quarter, plans to grow PUBG franchise to $10 billion in annual value

PUBG: Battlegrounds’ collaboration with NewJeans

Financial highlights

  • According to its earnings presentation, Krafton reached ₩707 billion ($515.7 million) in revenue in Q2, up 82.7% compared to the same period last year. This is another record three-month period, following the previous quarter.
  • Operating profit grew 152.6% to ₩332.1 billion ($242.2 million), while net profit reached ₩341.4 billion ($249 million) — up 165.7% YoY.

Krafton’s quarterly net profit

  • Mobile remained the number one platform by revenue, growing 104.2% year-over-year to ₩499.9 billion ($364.6 million). It is followed by PC (₩191.3 billion / $139.5 million, +63.5%) and console (₩8.8 billion / $6.42 million, -53.9%).

Krafton’s quarterly revenue by platform

  • In Q2, Krafton spent ₩77.5 billion ($56.5 million) on platform fees (revenue cuts on Steam, mobile stores, etc.), up 107.1% from the same period last year. Its marketing expenses grew 144.7% year-over-year to ₩12.4 billion ($9 million).

Game results and business plans

  • In the first half of 2024, PUBG: Battlegrounds saw its MAU (monthly active users) grow 40% year-over-year, while the number of paying users increased by 130%. The main drivers were the return of the classic Erangel map and Krafton’s collaboration with K-pop group NewJeans.
  • When it comes to PUBG Mobile, MAU and the number of paying users grew 30% and 40% year-over-year, respectively. This is due to the release of the X-Suit skin and collaboration with Myriam Fares.

PUBG: Battlegrounds (left), PUBG Mobile (right)

  • In Q3, Krafton plans to conduct a beta test of Dark and Darker Mobile, with the game’s launch scheduled for the fourth quarter (October 1-December 31, 2024).
  • Life sim inZOI is expected to launch in Early Access on Steam by the end of 2024. The company is using genAI and LLMs for in-game customization and creating NPC dialogue.
  • Krafton aims to grow the PUBG franchise to the annual value of $10 billion by reaching younger audiences and creating new games across various genres and platforms based on this IP.
  • Another part of the company’s strategy is to further invest in first-party production and make efficient M&A deals with the goal of creating new IPs with franchise potential (i.e. $1 billion in annual value).

Krafton’s mid-to-long term strategy

  • Krafton has invested in 11 studios since January 2024, including its acquisition of Tango Gameworks. The company plans to diversify its portfolio by expanding into new genres and platforms.


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