Game Industry Legal Conference will be held October 6-7, 2020.

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The new international event will cover the most relevant legal aspects of the gaming industry. Over its two days, law firms, in-house lawyers and independent professionals will be able to share their insights and pursue networking opportunities. Participants can approach legal companies for early advice.

As the industry is (allegedly) getting more litigious, keep abreast of a wide range of topics included in the program, such as these:

  • Global taxation challenges for the gaming industry
  • Protecting your video game IP: best practices
  • What to do if your game is removed from an app store?
  • Game mechanics protectability
  • Privacy laws (CCPA, GPPR, 152-FZ)

Other talks and panel discussions will cover legal features of the gaming industry in China and South Korea, music legislation in games, age ratings, trademarks, M&A, and engaging a celebrity.

Among speakers are Aaron Kornblum (Legal Counsel, Improbable), Jari-Pekka Kaleva (COO, European Game Developer Federation), Toussaint L. Myricks (Counsel, Hughes Media Law), Egor Soudakov (Legal Counsel, Playrix), Roman Lukyanov (Managing Partner, Semenov&Pevzner), and others.

Attending companies include Valve, SEGA, Riot Games, SYBO, Fnatic, Glu Mobile, Playrix, King, Voodoo, and Nexon.

Game Industry Legal Conference will take place on the WN Hub, an online communication platform for the video games industry.

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