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How devs can protect their games, problems with patent trolls, and other legal issues in games industry
15:19
How Steam Awards nomination can boost game’s rating on Steam, explained by Potion Craft dev niceplay games
27.11
Ghostrunner 2 hits $6 million in revenue, recouping its production budget of just over $4 million
27.11
Report: ByteDance plans to ditch Marvel Snap publisher Nuverse as part of its plans to move away from mainstream gaming
27.11
MediEvil co-creator Jason Wilson selling his BAFTA award to keep roof over his head
24.11
Diablo IV quadruples its launch numbers on Steam by peaking at over 23k concurrent players (with nuances)
24.11
Ubisoft might be testing in-game ads integrated into Assassin’s Creed gameplay, drawing criticism from players
24.11
How Embracer Group decides which of 200+ games in its pipeline get green light during its cost-cutting restructuring
23.11
EA Sports FC 24 was 2nd highest-grossing game in US and UK last month, ranking 5th in MAU on console
23.11
9 stages of game production according to Tim Cain: from test rooms and “beautiful corner” to Beta and release
22.11
All news
Video 22.07.2016 17:17

22.07.2016 17:17
Irina Smirnova

White Nights St.Petersburg 2016: The State of Mobile Gaming in Russia

Published by
Irina Smirnova

Tags:

  • Russia,
  • White Nights,
  • White Nights St.Petersburg 2016,
  • wnconf

The next White Nights St.Petersburg 2016 video is a presentation from Justin Rapp, Global Vice President of Customer Success at App Annie. He spoke of Russian mobile game market.

App Annie о российской рынке игр (и не только)

Video

Tags:

  • Russia
  • White Nights
  • White Nights St.Petersburg 2016
  • wnconf
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