Ubisoft has announced the continuation of a large-scale restructuring of its business. As part of this, the company has decided to divide into five “creative houses” — not without some casualties.
Remake of Prince of Persia: The Sands of Time
Each division will specialize in a specific category of games:
- “Creative House #1” (also known as Vantage Studios) will focus on Ubisoft’s largest franchises — Far Cry, Tom Clancy’s Rainbow Six, and Assassin’s Creed;
- “Creative House #2” will work on competitive and cooperative shooters — Ghost Recon, Splinter Cell, and The Division;
- “Creative House #3” will develop service games — Brawlhalla, For Honor, Riders Republic, Skull & Bones, and The Crew;
- “Creative House #4” will concentrate on fantasy and narrative projects — Anno, Beyond Good & Evil, Might & Magic, Prince of Persia, and Rayman;
- “Creative House #5” will handle casual and family games like Just Dance, UNO, Hungry Shark, and Invincible: Guarding the Globe.
Ubisoft announced that during the reorganization, it closed studios in Stockholm and Halifax and downsized staff at RedLynx, Massive Entertainment, and Ubisoft Abu Dhabi. It does not rule out further staff reductions and asset sales in the future.
Additionally, Ubisoft has decided to cancel the remake of Prince of Persia: The Sands of Time and five other games. Among the canceled projects were three new IPs and one mobile game. However, the embattled Beyond Good & Evil 2, according to rumors, survived the wave of cancellations.
That’s not all. Ubisoft also postponed the release of seven games to improve their quality. The company did not specify which titles are affected, but according to media reports, one of them is the remaster of Assassin’s Creed IV Black Flag. It is now expected to launch sometime between April 1, 2026, and March 31, 2027.
According to Ubisoft, it generally intends to cut costs more aggressively. The company is preparing to enter the third and final phase of its cost-reduction program, aiming to save around 200 million euros over the next two years.
Ubisoft hopes all these changes will ultimately help it regain its market position, as well as become more flexible and efficient.
