On May 21, a new clinic opened in Beijing for those suffering from gaming addiction. It might look like China anticipated that several days later the WHO would recognize gaming disorder as a disease.
The U.S.’ trade war with China might enter a new phase as the Trump administration proposes tariffs of up to 25% for thousands of imported goods. Among them are a number of items related to video…
Tencent pulled the mobile test version of PUBG in China. The online blockbuster never received the monetization approval from the government.
Game analytics provider Newzoo and one of Asia’s leading mobile advertising platforms Mintegral published a report on mobile markets of China, Japan and Korea.
There can’t be too many battle royale games. Or so they thought at NetEase.
Tencent has secured the necessary approval to sell Nintendo’s portable console in China. The console will be distributed with a test version of the “New Super Mario Bros. U Deluxe.”
Chinese market research company Analysis published a report suggesting MOBA’s decline in popularity among Chinese players. Since 2018, MOBA has moved from the first to the third place in the mobile gaming category. Players’ preferences now lie…
Further cementing the trend championed by Stadia, China’s Tencent launches its very own cloud gaming platform belatedly dubbed “Start.”
Ilya Salamatov, Director of Business Development at 101XP, is going to tell us about partnership relations with Chinese companies, publishing of the games and localization.