News February 18 Stadia studios reportedly praised for ‘great progress’ just days before being shut down by Google The employees weren’t aware of Google’s plans to close two first-party Stadia studios. It happened soon after the leadership praised them for making “great progress.”
Game Development February 18 Josh Bycer on horror game design and lessons learned from Silent Hill 4: The Room
News February 18 Game developers discuss politics in games amid controversy around Six Days in Fallujah Six Days in Fallujah is controversial war shooter that continues to cause debate online. After its creators said that the game won’t be a “political commentary,” some developers questioned whether games should touch political topics at all.
News February 17 Liftoff teams up with mobile marketing tech companies to launch Post-IDFA Alliance Liftoff, a global mobile app marketing optimisation platform, announced the launch of the Post-IDFA Alliance. Liftoff is joined by other mobile marketing technology companies like Fyber, Chartboost, InMobi, Vungle and Singular.
Marketing February 17 Skystone Games’ Bill Wang: “We can’t rely on large paid UA campaigns. Instead we focus on word of mouth marketing” As part of WN Dev Contest, we are discussing the industry with the jury members. In this installment, we catch up with Bill Wang, co-founder and CEO at Skystone Games.
News February 17 Tilting Point on launching St. Petersburg studio: “Russia has deep pools of talent and experience” At the end of January, US game developer Tilting Point announced the launch of a St. Petersburg, Russia-based studio. We have discussed the new studio and the challenges it’s facing with Samir El-Agili, the president of Tilting Point.
News February 16 Unity’s Kim Jabal: “Our real competition is businesses that still have their own home-grown tech” Unity doesn’t see Unreal Engine as a real competitor. Not on mobile at least. This is according to Kim Jabal, chief financial officer at Unity, who thinks that companies using proprietary engines present a more serious challenge.
Marketing February 16 1C Publishing’s Anton Ravin: “Indie games are a very high initial risk” As part of WN Dev Contest, we are discussing the industry with the jury members. In this installment, we catch up with Anton Ravin, Commercial Director at 1C Publishing EU.
News February 15 One More Level alleges being paid no royalties for Ghostrunner, despite game’s success Today, Polish studio One More Level stated that it hasn’t seen revenue from Ghostrunner’s commercial success yet. Not being able to publish its financial report, the company saw its shares drop.
News February 15 Winners announced of G-Core Labs multiplayer indie game contest International provider of cloud and edge solutions G-Core Labs announced the five winners of its contest for the best online indie game.