News September 28, 2020 Krafton merges with its subsidiary PUBG Corp PUBG Corp and its parent company Krafton are merging later this year. The PUBG dev team will continue to operate independently, while Krafton is taking over the game’s publishing and support.
News October 25, 2019 Neogames publishes study on APAC video game market Finland’s gaming organization Neogames explores the state of video games markets of China, Japan and South Korea in their latest study.
News August 13, 2019 Tapping into Korean video games market South Korea is the 4th top economy by video games revenue after the US, China, and Japan.
News June 3, 2019 Netmarble, Kakao bid for NXC, Nexon holding company South Korean Netmarble and Kakao joined the bid for NXC Corp. NXC Corp is the holding company of Nexon, the country’s game industry leader that until now has been followed by Netmarble and Kakao.
Marketing May 7, 2019 Asia-Pacific Top Mobile Game Markets Game analytics provider Newzoo and one of Asia’s leading mobile advertising platforms Mintegral published a report on mobile markets of China, Japan and Korea.
Marketing April 29, 2019 10 Facts Developers Should Know about South Korean Game Market As of 2018, South Korean game market is estimated at $5,764M, which makes it the 4th biggest country by game revenue after China, the U.S., and Japan
Marketing December 1, 2016 101XP: “An Average Asian Team is 300-400 People Working in One Studio “ Mobio Talks took a range of interviews with conference participants during the White Nights Moscow 2016 held in October 11-12 this year. Today we are publishing a conversation between the Business Development Manager of Mobio Maxim Anisimov and Ilya Salamatov, Business Development Director at 101XP.
Marketing July 13, 2016 How to promote a game in South Korea? How to promote games on the South Korea mobile games market? Yuliya Nabieva, Asian Market Expert, shared some tips on it.