Twitter posted a leaderboard of games that generated the most buzz among its users in the past year. Fate/Grand Order occupied the top spot in the ranking, with Fortnite being the second most tweeted about title and…
Finland’s gaming organization Neogames explores the state of video games markets of China, Japan and South Korea in their latest study.
China’s NetEase is strengthening its position abroad. Four of its mobile titles made it to the top 100 highest-grossing titles in Japan last month.
Women take the lead among mobile gamers in the Japanese market. This is according to the report by China’s Gamma Data based on the stats from Newzoo.
The makers of RetroArch, an open-source front-end for emulators, has integrated AI into their classic gaming emulation platform. The tool now supports instant translation from Japanese into English.
The revenue of the mobile gaming market in Japan in 2018 reached $13.3 billion. But its growth rate is declining.
Game analytics provider Newzoo and one of Asia’s leading mobile advertising platforms Mintegral published a report on mobile markets of China, Japan and Korea.
Nika Entertainment explained how to adapt your game to the Japanese market.