Hyper-casual giant Voodoo has won a court case against Istanbul-based publisher Rollic Games, which is owned by Zynga, and developer Hero Games. According to Voodoo’s claims, Hero Games copied key elements of Voodoo’s hit Woodturning.
Mobile game development is a high risk business. The Belarusian-British publisher Gismart has announced a new model of collaboration with third-party development teams, which, according to the company, “will increase the opportunity to release successful games in…
Chinese giant Tencent is considering acquiring a minority stake in Voodoo, French hyper-casual developer and publisher.
Today, on June 3, at 11:00 (UTC+1, London Time), tune in on the WN Hub for a roundtable discussion on What to expect from hyper-casual and idle games.
On June 6 at 11:00 London time, tune in on the WN Hub for a roundtable discussion on What to expect from hyper-casual and idle games.
Mail.Ru Group’s video games division announced its plans to publish hyper-casual titles. Under the new publishing initiative, My.Games will invest $10 million in development and marketing until the end of 2020.
Hyper-casual titles represent an increasingly larger share of new game from year to year. This is according to the latest findings by Sensor Tower.
Crazy Labs announced an impressive milestone. The installs of its hyper-casual titles have exceeded 3 billion.
Are you a hyper-casual games developer? Then you know how difficult it is to find an idea for you next game or prototype. But it doesn’t have to be super hard if you know where to…