All publications by tag «Half-Life»
Black Mesa project lead Adam Engels on Half-Life, remote work, and game design philosophy
Black Mesa 1.0 came out on March 6 bringing closure to 16 years of arguably the most ambitious modding effort ever. The nuances of Gordon Freeman’s inaugural adventure cleverly rewritten, multiple environments and AI overhauled, Xen completely reimagined. The game itself, once a fan mod, is now a commercial stand-alone title. All good things to those who wait.