All publications by tag «gamedev»

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Carrion game/level designer Krzysztof Chomicki on managing amorphousness, gravity and screams

Carrion is a reverse horror game in which you play as an amorphous creature of unknown origins. The game received universal acclaim from players and critics for its clever power-fantasy premise, as well as satisfying traversal and combat mechanics, which allow for gameplay that can be both strategic and chaotic.

The team behind the game is Polish developer called Phobia Game Studio, whose members previously shipped 2D platformer Butcher.

We caught up with Krzysztof Chomicki,

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Krzysztof Chomicki of Phobia Game Studio on making reverse horror game CARRION

Carrion is a reverse horror game in which you play as an amorphous creature of unknown origins.

The game received universal acclaim from players and critics for its clever power-fantasy premise, as well as satisfying traversal and combat mechanics, which allow for gameplay that can be both strategic and chaotic.

The team behind the game is Polish developer called Phobia Game Studio, whose members previously shipped 2D platformer Butcher.

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Timelie creator on making games in Thailand, sacrifices and victories, and things you can do with time

Timelie is a puzzle adventure game that offers a new take on time manipulation. The game came out on PC on May 21. It’s the first title from a Thai team called Urnique Studio. While still in development, the project won Microsoft Imagine Cup both domestically and internationally.

We sat down with Parimeth Wongsatayanon, Creative Director at Urnique Studio, to discuss the team’s inaugural game development journey.