Yesterday Facebook rolled out its own free cloud gaming platform focused on mobile games.
There is massive potential for publishers looking to grow beyond borders. But not all game expansions are success stories. How do you launch a game internationally and achieve off-the-charts growth?
Following roughly a 16-month investigation, a US House of Representative antitrust committee has found that Amazon, Google, Apple, and Facebook have engaged in anti-competitive policies.
Zynga is pulling the plug on FarmVille later this year. This is mostly because Facebook is dropping support for Flash games.
Facebook told the European Commission that Apple enforces policies that privilege its own services and revenue streams to the detriment of others across its ecosystem.
Facebook continues rebranding. Its three separate divisions, Oculus (VR), Spark (AR) and Portal (smart displays) now operate under the common Facebook Reality Labs brand.
Facebook announced it would end new game submissions for Web Games on Facebook by December 31, 2020 and Gameroom will be closed entirely on June 30, 2021.
Microsoft has paused advertising on Facebook (including Instagram) despite being its third-biggest advertiser in 2019. This is coming from Bloomberg, which cites its unnamed sources.