The US video game content generated $35.4 billion in revenue in 2019, which is 2 percent up from 2018. That said, the overall PC software spending declined last year.
The Epic Games Store has introduced a games rating system, something it has been painfully missing up to now. This comes in the form of integration with OpenCritic, a site telling how many critics recommend…
Gaming analytics firm PlayTracker shared an insight into how many copies major Epic Games exlusives sold in 2019.
Unknown Worlds has sold more than 5 million copies of Subnautica. This does not include free downloads from the Epic Games Store.
Since the Epic Games Store launched on December 6, 2018, users have spent $680 million on the platform. Of this amount, third-party titles account for $251 million.
It took indie hit Untitled Goose Game three months to sell 1 million copies. The news was proudly conveyed by Cabel Sasser, co-founder at Panic, the game’s publisher.
Epic Games has changed the payment processing rules in its store. Now developers will have more flexibility in how they take in-game purchases.
Epic Games has started deploying its own Android store. The company changed the name of the Fortnite installer on Android.
Under a year ago, simulator Satisfactory became an Epic Games Store exclusive. Today the developers at Coffee Stain Studios have no regrets about the move as it led to a greater financial independence.