Apple initially intended to officially launch Arcade on September 19, but the company decided to move it up by three days.
Apple shared more details on the Apple Arcade subscription service, hailed as the “Netflix of games.”
On the first day of the Worldwide Developers Conference (WWDC) 2019, Apple unveiled a number of solutions that dramatically simplifies the process of creating apps across Apple devices.
Apple will launch Apple Arcade, its subscription gaming service focusing on manually curated premium titles. Since the platform’s unveiling in March, the company has been looking for the studios to work on Apple Arcade exclusives.
Apple Arcade budget already exceeds $500 million, according to The Financial Times. Unnamed “people involved in the project’s development” indicate that Apple is spending several million dollars on each of 100+ games for Apple Arcade.