The rollout of Apple Arcade could have negatively affected the sales of premium games on the App Store. Or not.
Apple Arcade is now officially out in the world. Here’s what media have to say that have tested the service.
Apple initially intended to officially launch Arcade on September 19, but the company decided to move it up by three days.
Apple shared more details on the Apple Arcade subscription service, hailed as the “Netflix of games.”
Google is gearing up to release a mobile service that will allow you to play premium games via subscription. It will be called Google Play Pass and will cost $4.99 per month.
Mobile games industry has embraced hyper-casual genre relatively recently, but it is already outperforming casual gaming in a number of ways. GameAnalytics compares the two categories against the backdrop of the more established genres.
Apple will launch Apple Arcade, its subscription gaming service focusing on manually curated premium titles. Since the platform’s unveiling in March, the company has been looking for the studios to work on Apple Arcade exclusives.
Apple Arcade budget already exceeds $500 million, according to The Financial Times. Unnamed “people involved in the project’s development” indicate that Apple is spending several million dollars on each of 100+ games for Apple Arcade.
The Internet is still reeling in the wake of the major news from Google and Apple. The close timing between the unveiling of Stadia, Google’s cloud-based video game platform, and the announcement of Arcade, Apple’s…