For all its issues, one thing is true about Steam: it’s continuously working to make its systems better. One of them is the recommendation algorithm that looks at your library to figure what similar new titles might be…
The UK’s most popular game engine is Unity. 72 percent of local studios make games using this tech.
Striking Distance, the studio working on an undisclosed “original narrative experience in the PUBG Universe,” hired former Call of Duty and Dead Space developers, as well as three former Telltale Games artists.
Former id Software director Tim Willits got himself a new gig at Saber Interactive.
South Korea is the 4th top economy by video games revenue after the US, China, and Japan.
Pathologic 2 developed by Ice-Pick Lodge is an open-world survival thriller set in a town that’s being consumed by a deadly plague. Its cheerful tagline “You can’t save everyone” pretty much says it all.
Several publisher have recently committed to disclosing odds on loot boxes. Epic Games follows suit and confirms its plans to make it a transparent mechanic.
Sounds crazy, but the StarCraft franchise seems to be getting less and less attractive for Activision Blizzard. At least the publisher’s latest financial report kind of points to that.
No more messing around with release dates on Steam. Now, developers will have to obtain Valve’s approval before they can move the launch of their game.
The revenue of the mobile gaming market in Japan in 2018 reached $13.3 billion. But its growth rate is declining.