Game Development September 7, 2016 Deconstruction of Talking Tom Gold Run Recently Outfit7 has released their new runner game Talking Tom Gold Run in the incredibly popular universe of Talking Tom. We’ve analyzed the game to find out if it’s going to be a hit.
Game Development September 1, 2016 LingPlay: “We Decided We Will Not Manipulate a Player” We’ve talked to LingPlay studio about their new game – a battler «Heroes and Puzzles», which was featured in Canadian Apple App Store in June.
Marketing August 30, 2016 1C: “The Retail Market in Russia Is a Huge Segment With Hundreds of Millions of Dollars” Nikolay Baryshnikov, head of gaming department at 1C Company, tells about Russian retail market and what his department is responsible for.
Marketing August 25, 2016 101XP: 40% of The Publishing Budget Is Spent on Launch And 60% on Support Ilya Salamatov, Director of Business Development at 101XP, is going to tell us about partnership relations with Chinese companies, publishing of the games and localization.
Video August 9, 2016 White Nights St.Petersburg 2016: Rovio Entertainment On Gated Processes The next White Nights St.Petersburg 2016 video is a presentation from Cyril Barrow (Rovio Entertainment). He spoke about giving a freedom to a team.
Video August 9, 2016 White Nights St.Petersburg 2016: Paradox Interactive about publishers The next White Nights St.Petersburg 2016 video is a presentation from Andreea Chifu (Paradox Interactive). She spoke about publisher’s role in game development.
Video August 9, 2016 White Nights St.Petersburg 2016: NetEase Games about Chinese mobile market The next White Nights St.Petersburg 2016 video is a presentation from Ben Liu (NetEase Games). He spoke about the Chinese mobile market and how to enter it.
Video August 9, 2016 White Nights St.Petersburg 2016: Find The Right Users (Google) The next White Nights St.Petersburg 2016 video is a presentation from Ekaterina Shapira and Anna Zhitnyuk (Google). They spoke about Google solutions for app promotion.
Game Development August 5, 2016 Playrix: China Is The Second Largest Market For Us After The USA Igor Elovikov, Creative Director at Playrix, told us how was the Township created and shared some thoughts about the history of farm games.
Marketing August 3, 2016 «Publisher Wanted»: A Service That Connects Indie-Developers With Publishers In the beginning of May, Sergey Kopov, Head of Publishing at HeroCraft, launched Publisher Wanted aimed at helping developers and publishers find each other. We’ve discussed with Sergey the goal of the project and its first results.