Dev Interviews

Dev Interviews

Anshar Studios on making Gamedec, cyberpunk RPG about solving mysteries in virtual worlds

Gamedec is an upcoming cyberpunk isometric RPG. It puts you in the shoes of a game detective, who solves mysteries inside virtual worlds. The story adapts to the decisions you make, but those won’t come easy to you. Players will have to make their morally ambiguous choices and deductions under constant time pressure, never able to collect enough evidence to piece together the whole picture.
Game Development

“We have no interest in directly profiting from the success of game developers.” Defold creators on engine’s new license and current status

Defold, the game engine from the makers of Candy Crush Saga, doesn’t make news quite as often as, for example, Unreal or Unity. Last May, however, was important for the engine. First, it became open source. Second, it officially separated from King. Björn Ritzl, Defold product owner, explains why and how this happened.
Dev Interviews

40 years in games industry: David Mullich on breaking rules, going beyond entertainment, and inspiring others

The expression “industry veteran” is used too liberally these days. We are quick to call anybody “veteran” who has a couple of decades of experience. What does it make David Mullich, the man who has been making games or teaching about games for 40 years? And it’s not just any games. David created or was involved in creating the legendary titles like I Have No Mouth, and I Must Scream, Vampire: The Masquerade – Bloodlines,…