Game Development December 2, 2016 Fun Punch Games: “We Want to Bring to Life Our Own Ideas” It’s time for an interview with the true indie developers. We’ve talked to Tiago Franco from a two men studio Fun Punch Games about how do you become an indie. And why.
Marketing December 1, 2016 101XP: “An Average Asian Team is 300-400 People Working in One Studio “ Mobio Talks took a range of interviews with conference participants during the White Nights Moscow 2016 held in October 11-12 this year. Today we are publishing a conversation between the Business Development Manager of Mobio Maxim Anisimov and Ilya Salamatov, Business Development Director at 101XP.
Marketing November 30, 2016 Playrix: “We Don’t Mind The Clones” Mobio Talks interviewed a couple of speakers from White Nights Moscow 2016, which took place on October 11-12. Today we publish the conversation of Anton Krokhmalyuk, CMO at Mobio, and Tanya Evdokimenko, former Head of the Kiev Playrix office.
Game Development November 25, 2016 Self-Government Day in Zeptolab: Awakening of Creativity in Employees One-day corporate jams boost creativity and autonomy of employees, believe Zeptolab’s administrators. The authors of Cut the Rope and King of Thieves tell the story of why and how they throw four such jams each year.
Game Development November 24, 2016 Remastering Makes Sense in Ten Years After the Game’s Release October 28 was marked by the release of The Elder Scrolls V: Skyrim Special Edition, which is actually the remaster of the namesake project that is already five years old. We discussed that with Alexander Kutekhov, Producer at Buka Entertainment, one of the largest Russian software developers and publishers.
Video November 24, 2016 White Nights Moscow 2016: Getting Started in Virtual Reality with Unreal Engine The next White Nights Moscow 2016 video is a presentation from Luis Cataldi from Epic Games. He shared some useful advices about how to get started in VR with Unreal Engine.
Video November 24, 2016 White Nights Moscow 2016: Acquire Quality Players under a Revenue Share Business Model The next White Nights Moscow 2016 video is a presentation from Karel de Beule from PlayClips. He comments on how to use YouTube bloggers and opinion makers to acquire quality players.
Video November 24, 2016 White Nights Moscow 2016: What the Top 50 Do With IAP That The Rest of Us Don’t The next White Nights Moscow 2016 video is a presentation from Mike Hines from Amazon. He explains what the top 50 apps do with IAPs that the others don’t.
Video November 24, 2016 White Nights Moscow 2016: The Player’s Journey in The Witcher Series We’re starting to post videos from our White Nights Moscow 2016 Conference. Here is the first one: Mattew Steinke from CD Project Red recreates the making of The Witcher series.
Marketing November 23, 2016 Playrix: «Gardenscapes Has 3,5M DAU» Gardenscapes was released on August 25 and become the next hit from Playrix. A month later, AppAnnie revealed that the launch of the game helped the developer to enter the Top 20 mobile publishers in the world. We discussed Gardenscapes transformation from hidden object to match-3, changes that were made and first results with the Head of the Kyiv office – Tanja Evdokimenko.