With streaming clearly being the next big thing in gaming, it seems like the subscription model might become the new distribution standard. After all, streaming and subscription go hand in hand in other industries. Video…
Yesterday, Google announced new details about its streaming platform Stadia, which the company teased 3 months ago. Two types of subscription will be available: paid and free. The paid version is launching this November.
Sony executives have shared their vision for the future of PlayStation. During the Investor Relations Day, they talked about backward compatibility and how streaming will not replace downloads and disc drives.
The unlikely alliance between Sony and Microsoft took everyone by surprise last week. Including Sony’s own PlayStation division.
Small game companies have paid streamers to promote their games for ages. Now big publishers like Electronic Arts, Activision Blizzard, Ubisoft, and Take-Two have embraced the marketing power of live broadcasting.
Sony and Microsoft announced a strategic partnership on cloud technology for gaming and AI applications.
StreamElements and Stream Hatchet released the State of the Stream report for Q1 2019. The report analyzes viewership data by streaming platform, by streamer, and by game.
Further cementing the trend championed by Stadia, China’s Tencent launches its very own cloud gaming platform belatedly dubbed “Start.”