Polygon interviewed Epic Games staff about the success of Fortnite and the stress it brought on the team.
StreamElements and Stream Hatchet released the State of the Stream report for Q1 2019. The report analyzes viewership data by streaming platform, by streamer, and by game.
Launched last year, Indie Games Accelerator program is now accepting applications for class 2019.
Tencent has secured the necessary approval to sell Nintendo’s portable console in China. The console will be distributed with a test version of the “New Super Mario Bros. U Deluxe.”
Iraq’s parliament voted this week to ban PUBG and Fortnite, popular online battle royale games, Reuters reports.
The latest Newzoo report looks at the strongest players of the games market in 2018. Last year, the top 25 companies by game revenue earned a record-breaking $107.3 billion, which signifies 16% growth over 2017.
Wall Street banks are showing interest in Playrix, a gaming company established in Russia.
Kickstarter proudly announced on its blog that backers had pledged over $1 billion to projects in Games category.
Yesterday, the world held its collective breath in disbelief as flames engulfed Notre-Dame, Paris’s and the world’s gothic landmark.
On April 13, Twitch launched its first game, Twitch Sings. It’s a karaoke game allowing users to stream their performances to their channels.