2018 wasn’t easy for Stunlock Studios. With 5 million users on Steam, the company was quickly losing its player-base. GWO talked to Yaroslav Kadyshev, Russia and CIS regional manager, on how Stunlock Studios dealt with…
Tencent has secured the necessary approval to sell Nintendo’s portable console in China. The console will be distributed with a test version of the “New Super Mario Bros. U Deluxe.”
Iraq’s parliament voted this week to ban PUBG and Fortnite, popular online battle royale games, Reuters reports.
The latest Newzoo report looks at the strongest players of the games market in 2018. Last year, the top 25 companies by game revenue earned a record-breaking $107.3 billion, which signifies 16% growth over 2017.
Wall Street banks are showing interest in Playrix, a gaming company established in Russia.
Yesterday, the world held its collective breath in disbelief as flames engulfed Notre-Dame, Paris’s and the world’s gothic landmark.
Apple Arcade budget already exceeds $500 million, according to The Financial Times. Unnamed “people involved in the project’s development” indicate that Apple is spending several million dollars on each of 100+ games for Apple Arcade.
Mike Nichols, Xbox chief marketing officer, shared his thoughts about Google’s Stadia with Telegraph. According to him, Google has the infrastructure for streaming but lacks the portfolio of big titles.
On Thursday, Nepal Telecommunications Authority (NTA) permanently banned the online multiplayer battle royale game PlayerUnknown’s Battlegrounds (PUBG), Reuters reports.
Chinese market research company Analysis published a report suggesting MOBA’s decline in popularity among Chinese players. Since 2018, MOBA has moved from the first to the third place in the mobile gaming category. Players’ preferences now lie…